(A .pdf file of my resume can be found below)
The link provided allows access to a PDF copy of my resume credentials.
Most Commonly Used Skills
-Look Dev (digital doubles, reference matching, face replacements, organic, props, environments, etc.)
-Lighting (Maya/Houdini)
-Bids/Budgeting (commercials)
-Photogrammetry/3D Scanning (Agisoft Metashape/Delighter)
-Tracking/Layout callouts
-Dynamics in Maya/Phoenix
-Writing/preparing workflow documentation
-Optimizing lighting scenes (Maya/Houdini)
-HDR grading/prep
-2D and 3D Mograph experience
-Light texturing (Mari)
-Retopologizing dense meshes
-Developing/preparing shot templates (Maya/Houdini)
-Basic hard surface modeling (in Maya)
-Can do some light animation/rigging
-Familiar with MEL
-Some Shotgun Dev (site build admin experience)
Additionally, I have several years of experience on set for VFX supervision on over four dozen commercials and digital spots with proficiencies in the following areas:
-HDRI capture, sklilled with the Sony A7S II, Canon 5D, and Ricoh Theta models
-Macbeth/Xrite chart captures and logging white balance data
-Capturing chrome and grey balls, along with determining what positions they should be captured
-Capturing lens grids if DP modifies lenses on set
-Capturing exposure and light meter data, and logging against slate information
-Logging distances to subject from camera sensor and matching to slate information
-Logging light positions with model and temperature/wattage/exposure data as diagrams and catalogs
-Surveying sets and drafting diagrams with visual and mesured data
-Lidar capture with the Intel RealSense L515
-Attending and advising on tech scouts
-Evaluating and advising solutions based on scope
-Capturing photos for reference and photogrammetry
-Setting up (and removing) adhesive tracking markers
-Preparing eyelines, stand in positions, and material references for in camera capture
-Hand crafting stand ins, and material swatches for film reference
-Experienced working with gaffers on lighting chroma/green/blue screens
-Caputuring prop references and measurements
-Assembling databases for collected data, and ingesting camera reports
-On set mocap captures, (Vicon systems)
-Personal Onset VFX supervision kit:
-Xrite Color Chart with white balance card
-36"x24" monochromatic lens grid
-Ricoh Theta 4k 360 camera
-Laser measure
-Adhesive tracking markers (various patterns, ie high contrast/low-light/ID)
-Light meter
-Experienced working with the following camera models:
-Alexa mini
-Alexa LF
-Alexa mini LF
-RED Dragon 5k
-RED Dragon 6k
-RED Gemini 5k
-RED Helium 8k
-RED Monstro 8k
-Location experience:
-NYC - on location, Highline Stages, Windmill Studios, Gotham Stages, Cine Magic East, Silver Spoon (Mocap)
-LA - on location, Golden Oak Ranch, Universal Studios Backlot
-London, UK - on location, Pinewood Studios
Other various skill sets not directly related:
-Local Area Network and Storage/bandwidth management/troubleshooting
-Troubleshooting CPU issues, x86/64bit
-Familiar with Linux/Unbuntu
-Took courses on Google Cloud Services/ZYNC and Amazon AWS/Deadline
-Autodesk Roundtable member for Maya new feature development, releases 2017-2019, contributed to Maya hotfix 2018.3
-Familiar with Autodesk Shotgun/Shotgrid development team